Controls

Ragdoll Soccer Controls

PC inputs for kicking, curving, tackling, and calling for the ball, including keys that do two different jobs.

Ragdoll Soccer Controls

PC inputs for kicking, curving, tackling, and calling for the ball, including keys that do two different jobs.

Read the on-screen list

During a match the game prints its control list in the bottom-left. That list is the current source if a bind changes. The table below combines that HUD with the hotbar keys used for shot types.

Player lining up a kick while the bottom-left HUD lists kick and curve controls
Input Action
WASD or arrow keys Move
Left mouse button Kick. Hold to charge, then release
1 Select the standard kick. The selected hotbar slot glows green
2 Select the lob
Q or E Curve the ball while you are charging a shot. The two keys bend in opposite directions
Q Poke the ball when you are right next to it
R Cancel a kick and keep the ball at your feet
X Slide tackle
Z, X, or C Skill moves
G Call for the ball. A green PASS! bubble appears
Shift Sprint
Ctrl Toggle shift lock so the ragdoll faces the camera

Keys that do two jobs

Q curves a shot while you charge, and it pokes the ball when you are beside it. The poke is the lighter challenge. It does not throw your whole body into a slide.

X is both a slide tackle and one of the skill-move keys. While you are chasing an opponent, X puts you into a slide. What Z and C do on their own was not published. Test them in Practice, and do not assume each letter is a named trick.

Shift lock on Ctrl keeps the camera behind you, which makes the cursor line up with the shot more reliably.

Space is reported two ways

Guides do not agree about Space.

  • Several control lists call Space jump, including headers and hopping a slide.
  • A HUD walkthrough of a live match calls Space the vote to skip a goal replay, with a votes counter on the replay screen.
  • One controls article lists both jump and the replay skip on Space.

Use the bottom-left list in your current match. Do not assume an older table is still the only binding. The replay screen itself shows when a skip vote is available.

Phone and controller

On mobile, movement is a stick on the left. Kick, lob, curve, tackle, and sprint are on-screen buttons on the right. Hold the kick button to charge, then release to shoot. Exact button art can change with the UI.

A full controller face-button map was not published. Use the prompts in the match rather than a layout borrowed from another soccer game.

How a shot is built

The hotbar shows 1 KICK and 2 LOB. When you charge, a meter shows POWER and HEIGHT, plus a shot name such as DRIVE. A circular aiming ring on the grass means you are close enough to strike the ball.

Looking down keeps the ball low. Looking up adds height. The HEIGHT bar and your camera angle are both part of published shooting instructions. Practice lessons are the place to see how they move together. A full-power drive is described as fast and flat. A shorter charge is a softer pass or a placed finish.

Cancel with R if a defender closes the angle. Cancelling does not fire a weak shot.

FAQ

Frequently Asked Questions

Is Ragdoll Soccer free?

Yes. You can join on Roblox without paying. Robux is optional and is used for coin packs, cosmetic bundles, a 9 Robux Daily Pack, the 49 Robux Private 8v8 Servers pass, and some club items.

Who makes Ragdoll Soccer?

Ragdoll Athletics publishes the Roblox experience. This wiki is an unofficial fan guide and is not operated by the developer or by Roblox.

Does Ragdoll Soccer have offsides?

Offsides are part of 8v8 pro servers, together with referees, penalties, free kicks, throw-ins, and VAR. The official 4v4 quickplay description does not include those rules.

Is there a stamina bar?

No. Sprinting with Shift is not limited by a stamina bar, so players can keep sprinting through a match.

Can I change my Blue or Red kit?

No. Team uniforms are fixed. Nameplates and the blue or red triangle over each player show who is on which side. Shop cosmetics change your ragdoll's look, not the team kit.

What are Coins used for?

Coins open cosmetic packs such as accessories, hair, moods, and faces. They are not described as a way to raise shooting power or speed.